Intro
Basics
I do like to use the ability modifiers from a more recent edition:
IntroI just remembered about this RPG I developed a year or so ago. I got the files from my old hard drive so I could post them here and anyone incredibly fixated on both RPGs and the Half-Life franchise (which I've been replaying for the seventh time) can maybe find some fun in it. Maybe some people will actually play it, maybe they won't. But I just feel like I put a little too much time into this for just the one campaign I DMed. BasicsThe core of the game is similar to what I know of AD&D. The stats are all the same: STR, DEX, WIS, INT, CON, and CHA. I recommend skimming through here if you're unfamiliar with the basics. I do like to use the ability modifiers from a more recent edition: If you're precise about rules, assume anything not covered here is the same as in AD&D. Otherwise, feel free to change any rules to make the game fun for you.
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RieseThis is her site, Archives
December 2024
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